I’m speaking at GamiCon48V, a truly global online conference on gamified and game-based learning. Slay the dragon with me!
I was interviewed for the podcast “Gems of Youth Work”. I talked about the use of gamification in youth work and the importance of motivation in educational processes.
Gamification has been a buzzword for quite a while, often misused to describe anything playful out of context. What is it really and how to apply it in learning?
What drives us to take action or behave in a specific manner? How does that relate to the way we play games? Come ready to play and learn through experience!
How can you make learning in EdTech more effective and engaging?